I'm getting problems with blow out. This has happened to me 3 times now. I made dozens of scenes using this skin texture. I saved it as a material so it's the same texture but once I applied the material skin.iMtl the scene gets blown out like a nuclear explosion.
I load this tweaked avatar that is replacing the old one, I previously saved all materials of the old so that I can transfer them to the new avatar, and I load all the textures but when it came to the skin then it blows out. The only thing different about the skin than all the other materials it was tweaked with the Adjust Color. I adjusted saturation to +100 before saving it as that was the ideal setting for the skin. The blow out doesn't go away no matter what I did, I deleted the material texture, made every setting to black, turn off all Visual effects off, and tried changing GI settings even changing the adjust colors settings to the palest values. The only thing that stopped it from blowing out was to make the opacity less than 100%... But that is undesirable.
I found the reason for this bug.
It's caused by a looping from a white object reflecting light that is located right at the edge of a GI Anchor range, if the edge is extended the effect goes away.
Feedback Tracker Admin
Hi Dragonskunk,
Please provide Project file (before load iMtl) to help us identify the problem. Attach the file in your next comment. If the file size is larger than 10MB, you can use cloud services such as Google Drive, Dropbox or OneDrive to make the files available to us and put the link in your comment. You can use Private Comment if you want to keep it private.
Your help is highly appreciated.
Molly
Reallusion
1
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