Hi madmanog1991, Thanks for your feedback! The character made from Headshot, it'll bake the Morph data, so the Preset that you apply will base on the result and add the Morph weight on it. If you don't want this result, you can use the function call "Head & Body Morph Sliders" to create sliders for Headshot character first, then you'll get the proper result when apply the preset. Calvin Reallusion.