Issue 8341
Hair Builder to Unreal Bangs Looking Horrible
Create a character in CC3+ - I used the standard/default female, and added airbangs as the hairstyle.
Nothing else was changed.
I then followed the Unreal export tutorial
https://www.youtube.com/watch?v=hyfKQyXvTAc to import into my unreal engine 4.27.2
When opening the skeletal mesh in unreal the bangs just look a mess. They look fine in CC3 as well as iclone, but in unreal the form just completely falls apart.
To clarify, When I bring the skeletal mesh into the editor and then press simulate the same thing happens. The hair becomes all messy and wonky
Attachment:
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UnrealBangsHorrible.png
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CC3 Bangs.png
Submitted bywebsites_899962
Jan 28, 2022