Issue 3571
Fbx export to Lightwave not working properly.
When I export a character from Character Creator 2 as an .fbx and load into Lightwave 3D 2015.3, the results come out messed up,as
shown in the screen shot.
This was not previously the case,as .fbx export used to work fine.
I have tried this with several characters , and the results are exactly the same.
It seems several bones are not active/rested in Lightwave.I have tried correctly this manually ,but to no avail.
Please fix this bug as it is now impossible to use Lightwave/iClone workflow to make clothing and accessories for characters.
Submitted byborgman
Sep 28, 2017