Facial jumps when editing with the Facial Key Editor and other keyframes are in the same track
STEPS TO REPRODUCE 1. Launch iClone 6 2. Apply G6 Character Heidi 3. Go to Frame 20, open Face Key and select Chin on Dummy's face 4. Move down the character's chin 5. Go to Frame 50, click "Reset All" button on Face Key panel 6. Go back to Frame 40, select Forehead on Dummy's face and modify character's expression by left-clicking
ACTUAL RESULT The character's left lip-corner moved accordingly
EXPECTED RESULT The left lip-corner of the character won't change automatically and it's face looks normal