Votes
0
Product:
iClone 7
Version:
7.93
Status:
Active
Issue 8551
FBX in 3ds Max has no transparency and big "ghost mesh" in render
Hello,
when I'm exporting an FBX from iClone7 (latest) to 3dsMax, I'm getting no Opacity.
Eye Occlusion is white and Eyelashes are opaque.

When rendering I get a strange giant lowpoly mesh.
It's not visible in the viewport, don't know how to delete.

What's going on here?

Thanks for help!
OS: Windows 10
Attachment:
  • Transparency in 3dsMax iClone FBX.png
  • iCLone import max render.png
  • scene vray.png
  •  1
  •  1377
Submitted bycgi_468384
1
COMMENTS (1)
cgi_468384
Still no solution for textures - tested them with PNG and BMP.

But found already out that the "big ghost mesh" are morph targets.
1