Votes
0
Product:
3DXchange 6
Version:
6.54
Status:
Assigned
Issue 3415
Export of Attach is not working
This is becoming a serious issue! When I take a character and attach the staff to any part of his body other than his hand and then export him to 3DXchange the staff becomes free floating. It shows as attached to the hierarchy at the correct bone or node but it remains physically detached from the body it does not keep ite original placement or orientation in space! Then when I import it into Unity the staff remains in its incorrect position and I cannot move the staff independently at all. It moves with the character as you would expect but is in the wrong place in space!!!! WOW this is absolutely critical to anyone's gaming efforts!!!! When you Sheath or put way any object about the person of a character you will face this issue!!
OS: Windows 7
  •  3
  •  1467
Bug
Submitted bygrierson
1
COMMENTS (3)
Feedback Tracker Admin
Thank you for your feedback.

Please provide the project file (include avatar and motion) for further checking.

You can use cloud services such as Google Drive, Dropbox or OneDrive to make the files available to us and email the link with "FT3415" in the email title to feedbacktrackeradmin@reallusion.com.

You could also check the accessory transform track, see if there are any redundant transform keys.

Reallusion
grierson
I need to export things attached to his hip or collarbone or shoulder etc not just the hand and even with the hand it only stays NEAR the Hand not in it!
grierson
Actually link should export as well. 
1