Hi Tina, for final output and/or optimalisation it is precisly what we need. Thank you for this tip. Anyway for better work with DDS cash in SkinGen mode, what is recomaned, it is graphic card problem? Actualy I am using GeForce GTX 1060 6G, so it is meant more bigger RAM on graphic card? Kind regards Martin
Hi Tina, thank you for Your advice about merge/flatten some layers. I must learn more by manual :-) Kind regards Martin
Hi ReMark3Dcz Here's SkinGen requirement: https://www.reallusion.com/character-creator/download.html#system-requirements Looks like GTX 1060 6G is good enough to use SkinGen. But I think this is just an average using requirement, everyone may stack different amount of layer, and that means different performance environment. If you need to edit more layer, try to flatten or merge some layers! Those behaviors are irreversible, please save preset before you merge them. Here's online manual about the function you need: https://manual.reallusion.com/Character_Creator_3/ENU/3/Content/Character_Creator_3/3.3/15_SkinGen/User-Interface/Flattening-Layers.htm Please feel free to contact us if you have further question, thank you Tina
Same problem with 4K resolution...
Hi ReMark3Dcz Because dealing 4k texture involves a lot of DirectX resource exchange and DDS cache writing process. Please try to edit layer in 2k mode then bake final result with 4k texture: 1. Edit texture in 2k in SkinGen mode 2. Deactivate SkinGen mode 3. Toolbar > Modify > Bake All Skin Textures > Select 4096 Please feel free to contact us if you have further question, thank you Tina
Hi ryobg Thanks for your feedback! This issue has reproduced in our environment and it will be fix in next version. Please update the application after new version release. Regards. Tina
P.S. Other decals from that category also causes crashes on 4k resolution.