To Reproduce: 1. Create a character 2. Convert to Game Base, combined textures, 4096 resolution 3. Textures, especially the normal map are heavily pixellated (see attached image)
Hi gotbaka2,
Thanks for your feedback.
We confirm this is a defect, currently you can go to Preference panel, and set the Max Texture Size beyond 2048 x 2048 before you convert base.
It should avoid this issue temporally.
Calvin
Reallusion.
1
You are going to edit a submitted issue. This issue will be changed to private draft mode until you click submit again. Are you sure?