Certain Maya HIK FBX files cause program crash when clicking Active in Convert to Non-Standard characterization.
STEPS TO REPRODUCE 1. Launch 3DXchange 6 2. Load a FBX file 3. Go to Modify panel, click "Convert to Non-Standard" button 4. Select "Maya Human-IK" on Preset list 5. Check the box for "Active"
ACTUAL RESULT Program crashes
EXPECTED RESULT Program can work normally when clicking Active in Convert to Non-Standard characterization