Came to report the similar thing, too bad this is old, apparently neglected fix. I'm using the currently new CC3+ base, and even in the teeth mesh there is big amount of asymmetry. Below you can see a table of vertex index, position, distance to its closest mirror counterpart across X, and again that mirror position and index. Units are in cm as this was UE export. So as you can see there are two verts of more than 1mm difference. Symmetry is IMPORTANT. I doubt all of the CC morphs gonna notice these small differences, but working with any other tool outside of CC gonna notice it (e.g. Blender, Zbrush). At least make your base mesh symmetrical, users can handle further down. 556 [0.000522, 0.793703, 163.422562]-> 1.274891 <-[-1.120980, 0.197404, 163.308548] 1196 568 [0.000519, -0.541596, 163.401550]-> 1.147132 <-[-1.130882, -0.580195, 163.213562] 1195 569 [0.000514, -2.426198, 162.970566]-> 0.839563 <-[-0.633287, -2.860697, 162.631577] 1191 2199 [0.000103, 0.369214, 159.665146]-> 0.765081 <-[0.000102, -0.395484, 159.640930] 2201 2201 [0.000102, -0.395484, 159.640930]-> 0.623443 <-[0.000076, -1.006972, 159.762436] 2633 2633 [0.000076, -1.006972, 159.762436]-> 0.579212 <-[0.533507, -1.233483, 159.772964] 2632 1529 [0.000299, -1.618480, 159.883835]-> 0.515370 <-[0.432299, -1.849879, 159.724335] 1530 1935 [0.000297, -2.730676, 159.950943]-> 0.478511 <-[0.470798, -2.654677, 159.993759] 1936 547 [0.000513, -3.212700, 162.385559]-> 0.437463 <-[0.000512, -3.503299, 162.058563] 537 1925 [0.000296, -3.102076, 160.358963]-> 0.169235 <-[-0.123204, -3.176975, 160.447159] 2604 1285 [-2.188878, 0.588602, 162.113556]-> 0.141581 <-[2.154604, 0.721412, 162.148056] 1430 567 [0.000509, -4.332194, 163.458359]-> 0.131954 <-[-0.129791, -4.309995, 163.465378] 1207 1950 [0.000296, -3.516275, 159.077347]-> 0.131624 <-[0.131896, -3.516474, 159.080338] 1949 537 [0.000512, -3.503299, 162.058563]-> 0.119615 <-[-0.103288, -3.539601, 162.010574] 1188 533 [0.000509, -4.375396, 162.947571]-> 0.117353 <-[-0.116691, -4.364996, 162.942566] 1181 1921 [0.000296, -3.625576, 159.485336]-> 0.112369 <-[0.112296, -3.623573, 159.494339] 1926 1924 [0.000383, -3.430586, 160.734772]-> 0.111860 <-[-0.097631, -3.382177, 160.710388] 2603 531 [0.000510, -4.370500, 161.808578]-> 0.103301 <-[-0.080490, -4.385000, 161.871567] 1184 1919 [0.000294, -3.975586, 160.593658]-> 0.087348 <-[0.047094, -4.039805, 160.629944] 1533
A symmetry sculpting/smoothing/selecting brush is definitively a must-have; imho.