Issue 2285
CC2.01 Launches Degraded, Lossy Compressed, JPG Textures To The Image Editor
From the Material editor, when you "launch" a texture map from a texture slot by clicking on the "Launch" button, a degraded JPG image is sent to the chosen image editor instead of sending the original texture. This result in editing a degraded image with compression artifacts. Several roundtrips this way and you end up by having a seriously degraded texture map.
If you save the same texture map from the same slot by clicking the "Save" button, then you can save the image as a lossless PNG image without compression artifacts.
In short: CC2.01 (same issue with iClone btw) SHOULD send ("Launch") non degraded PNG images (or any other lossless image format) to the chosen image editor instead of lossy compressed JPG images.
Submitted byGOETZIWOOD STUDIOS
May 22, 2017