Votes
0
Product:
Character Creator 1
Version:
1.51
Status:
Released in 1.52
Issue 647
CC Cloth not conforming to Character when sent to iClone 6 PRO
I saw this before and now after I did the 1.51 update I'm getting "triangles" for clothes. I see there is a 1.6 update above in the pull-down, but my Character Creator is not seeing that.

Pic below. :0(
OS: Windows 10
Attachment:
  • CLOTH-IMPORT-1.png
  • SKP-MESH-issue-Egypt-Aug-30-2016-PNG-DSoto.png
  •  6
  •  6864
Submitted byTucsonDoobie
1 2
COMMENTS (6)
Feedback Tracker Admin
Thank you very much for your attention.

This issue is fixed and released in Character Creator v1.52


Reallusion
TucsonDoobie
Ouch!

Still having issues. 

Beeflowerpower
Feedback Tracker Admin
Hi Beeflowerpower,

Thank you for sharing with us your findings.

The screenshot has been received and uploaded to Feedback Tracker. Besides, you suggestion for screenshot importing also will be forwarded to the related department.


Reallusion
TucsonDoobie
I exported the *.SKP from 3DXChange 6.5 as an FBX and OBJ. I imported and scaled the FBX successfully and exported as a Blender FBX.

I imported the Blender FBX file into 3DXChange and applied to iClone 6.5 and then I converted it to TERRAIN from a Prop. 

I drag/drop same character mentioned above and now the cloth is working correctly.

Beeflowerpower
TucsonDoobie
I believe there is a problem with iClone 6.5 TERRAIN feature not allowing the imported *.skp file to create a "conforming self-mesh".

I have confirmed the problem by turning on Physics after converting the imported *.skp to a Prop from a Terrain.  Even though I choose STATIC and SELF-MESH, there are blocks that confirm what the CC Characters are hitting no matter what you do to get around it.

When adding a Reply to a Comment, can you allow the import of screen grabs which clearly shows the problem. I will send feedbacktrackeradmin@reallusion.com the pic.

Beeflowerpower
1 2