Bringing accessories with the same bone name into 3DXchange as non-human characters causes iClone 6 to crash when using Edit Motion Layer tool
STEPS TO REPRODUCE 1. Launch 3DXchange 6, load War_Horse_03.fbx 2. Go to Character section, click "Convert to Non-Human", then click "OK" directly 3. Export to iClone 4. Launch iClone, load the exported iAvatar file 5. Navigate to Animation > Motion, click "Edit Motion Layer" 6. Pick the bone which lays on the floor, select "Stirrups_C_L"/"Stirrups_C_R" on Move