Becareful!!! the url c001mac gave for macromedia flash mx 2004 installs you some kind of virus or something. When I ran the setup windows gave warning the publisher is unknown but I ran it anyway. So instead of installing flash mx 2004 it installed and opened some mozilla web browser page, turning my desktop to blank white. I immediately plugged off internet, ran the windows deffender but it says no virus. Well I had turned off updates so now I installed the latest security patches. There is an app installed with blank icon "2.1.2.3" I try to uninstall but it says it is not found. So I am going to reinstall windows for satisfaction.
Imagine the possibilities for a vector based character creator for CA4 along the lines of iClone's Character Creator. You could literally create character bases that you could adjust with sliders like CC3, and vector based clothing that also scales to body sizes etc. You can't do any of this with raster based characters. There's a whole new market for 2D character creation here that's just sitting there, waiting for someone to develop it.
Hello, I'm quite new here and only just learning to use CA4, but I totally agree that vector tools would be extremely useful, or better compatibility for apps such as Affinity Designer would be a massive help. I too think Adobe's subscription charges are over the top, which I totally begrudge paying for. However, I found a free 'legit' work around today which I thought I'd share. I have only tested it briefly, but it seems to do the job okay. I exported a vector image from Affinity Designer as an EPS, then imported into Macromedia Flash MX 2004, added some tweens and changes in opacity, then exported a movie clip as an SWF and imported into CA4 Pipeline. Flash MX was re-released for free by Adobe when it reached it's end of life in 2017, they even provide serial numbers which I used today when I installed it (see links below). It actually runs better than expected on Windows 10, though the select tool in Flash is a bit slow when going inside movie clips symbols, but overall it work's okay. Obviously, I won't be attempting to use the application for anything other than offline animation, but it is one way to avoid paying for Adobe's extortionate subscription charges. http://www.oldversion.com/windows/macromedia-flash-mx-2004 https://helpx.adobe.com/uk/x-productkb/policy-pricing/macromedia-legacy-activation-error.html I hope this helps someone :-)
Just in addition to my original comment, apparently it is possible to create animations with SVG files that can be exported as Javascript or CSS (if using a cloud based app called 'SVGator.com'). I'm wondering if CA4 might be given the capability to import SVG animations that have been exported as Javascript? The main point being that, if you can create animated SVG and import them into CA4 that is pretty much a complete alternative to .SWF imports.
Yes!!! Definitely change that old and worn out SWF format to a new generation. It's not a surprise that Affinity, by far the best software at present, doesn't support SWF. SVG will do the trick, I'm sure!!!