Issue 8775
Adjust bones drops the ability to adjust bones that weren't mapped with Characterization - please fix! They can still work with FK mode
I don't know if this is a bug or an oversight, but bones that weren't included in characterization should be adjustable, this is essential!
FK mode in Edit Motion Layer still allows us to animate non characterized bones with FK which is awesome but we have no way to refine the bones in CC4.
Symmetry doesn't seem to work with HIK Characters as well.
Submitted byAscensi
Aug 7, 2022