Issue 355
Add a automatic pipeline to major film engine : UE4 and Unity
Hi,
I know it may look provocative, as iClone is also a film engine, but being opened as much as possible is what iClone is doing already.
The pipeline would be :
-create characters with CC
- animate with iClone, thanks to Perception Neuro for mocap
- click "export to UE4" or "export to Unity" (including cameras).
and that's all.
I strongly believe this could be a great deal for all.
Unity and UE4 are the top of 3D realtime rendering but they still do not have all you offer for animation (except hair management ;-d).
Submitted bymagnoliaPower
Apr 28, 2016