Issue 8884
AccuRIG export FBX to Blender produces messed up armature and no animation
Steps to reproduce the issue:
1. Download Adona_lowres OBJ file from "Free Human Base Mesh Pack" product, available at
https://www.artstation.com/marketplace/p/3N1q5/free-human-basemesh-pack (I believe that you can reproduce the bug with any model but what if it is relevant instead?)
2. Launch latest AccuRIG for Windows (I am using version 1.0.3.147)
3. Load Adona_lowres.obj and perform standard autorigging (just let it as it is: no adjustments)
4. Apply any animation
5. Export an FBX file with Blender preset
6. Open Blender
7. Import the FBX file using Import FBX addon or your CC/iC Blender Tools import button
You should get Adona model in T-Pose, no animations and a weird Armature.
I opened it even with Autodesk FBX Review with same result.
Attachment:
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Immagine 2022-09-13 223512.jpg
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Immagine 2022-09-13 154716.jpg
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Immagine 2022-09-13 154443.jpg
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Immagine 2022-09-13 154337.jpg
Submitted byjohnmadstone
Sep 13, 2022