How it works:
  A. Create an upper clothing.
  B. Create the lower clothing and shoes.
  C. Save the finished product in multiple file formats.
 
A. Create an upper clothing.
  A-1. Apply a G3 CloneCloth New Look Character Base. (eg. Kyle_Bodysuit & Casual)
   
     
  A-2. Select Diffuse Channel and press Launch in Actor/Upper Body, and edit the Diffuse texture in 2D software. (eg. Photoshop.)
   
     
  A-3. According your design, model your clothing. You can backup your working file first, and save the .jpg anywhere in your computer.
   
     
   
     
  A-4 At the same time, you can prepare Opacity, Bump, Specular, Glow and Reflection jpg files if you want.
    Opacity Map:
   
    If you want to get more information about the other types of maps, please click here.
     
  A-5 Double click on Diffuse or other channels to import the edited jpg files.
   
 
 
B. Make Material Maps for Lower body and Shoes.
  B-1. Please follow the procedures above to make Lower body and Shoes in Actor/Lower Body (Shoes).
 
C. Save the finished product in multiple file formats so you can apply them directly      later.
  C-1. Select the Character, and click Add in Actor/Upper Body/Content Manager.
   
 
  C-2. Follow the step above and click Add in Actor/Lower Body (Shoes)/Content Manager to add new Lower Body (Shoes).
 

 

 
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