Scan Reality - Anna

Scan Reality - Anna

Artist : Reallusion

Required Product :

*For CC v3.4 or above; iC v7.9 or above.
$59.00
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  • Avatar (2)
  • CC Teeth (1)
  • CC Eye (1)
  • Skin (2)
  • Full Body Morph & Skin (2)
  • Morph Data (2)
  • Head Morph & Skin (2)
Scan Reality - Anna is one of the 3D scan characters from Scan Reality.

3D scanned people are widely used to create visualizations in many industries - beyond just games and films. In collaboration with The Scan Truck, a Hollywood-based 3D scanning service company, and ICVR, a global creative and digital production studio; Reallusion has successfully turned scanned models into high-quality 3D characters that are fully controllable and can be exported to major 3D tools for any productions.

These ultra-realistic 3D people deliver the highest details for close-up performances, with their evenly-distributed quad surfaces and perfect edge-loops that provide natural expressions and good performance in lip sync animation.

Designed with a native character format (CC3+), that allows you to change modifications like hair, skin, outfit, accessories, and more to best present your characters in different styles.

This pack is comprised of :
● 2K AvatarPreset
- \AvatarPreset\Full Body\Scan Reality
● 4K AvatarPreset
​- \AvatarPreset\Head\Scan Reality
● 2K & 4K CC Acatar
- \Avatar\Scan Reality\Anna_2K
- \Avatar\Scan Reality\Anna_4K
● 2K & 4K Skin
- \Skin\Overall\Scan Reality\Anna_2K
- \Skin\Overall\Scan Reality\Anna_4K
● Eye
- \Eye\Scan Reality\Anna
● Head & Body Morph Slider
- \AvatarControl\Scan Reality\anna_body
- \AvatarControl\Scan Reality\anna_head
● Teeth
- \Teeth\Scan Reality\Anna

If you wish to purchase low-poly versions for crowd rendering, please see the links below:
Party People Vol.1, Party People Vol.2, Party People Combo
If you wish to purchase some of the additional assets that were used for display, please see the links below :
Adventure Outfit, High Heel Sandals, Monkey Decorated Strap Top

Note :
  • When you apply the head morph slider and find out the eyes closed unexpectedly, you can use "Modify >Correct Eyeblink".
  • When you apply the head morph slider and find out the eyeballs and eye occlusion overlapping in unexpected result, you can modify through the path : Modify > Morph > Actor Parts > CC_Base_EyeOcclusion
  • Hair is not included.