Flexible scene creation, animated props, day & night, and weather changes, this pack has it all! Thanks to a variety of stage props and character accessories that can quickly enhance any setup.
This pack contains over 150 read-made props, animated props and Bonus props that make it a must-have pack in any comic animators library. |
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Combine Use of Hand Accessories with Props
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The Bonus props found in the “Buddy Plaza†Pack, can be easily combined with Hand Accessories sprites from the Buddy Build pack to create interesting animations such as; “picking up a lollipop from ground†as shown below. |
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How to Change a Scene into a Winter Scene
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Simulating a Winter environment is now easy, thanks to the collection of snowy props found inside.
To change, simply select the prop>Go to Sprite Editor>Change to the snowy-version sprites.
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How to Change a Scene into a Night-Time scene
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Changing any scene into a night-time scene is quick, thanks to the Render Style options. Simply go to the Scene Manager>Select all Items>Go to Render Style>Choose “Affect All†at Color Adjustment> Adjust the Brightness and other options as necessary.
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How to Create a Light-Up Window during a Night Scene
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After changing your scene to a night scene, go to the Content Manager>Add a New “Window_Inside†and the window prop you want, then > Adjust the “Z†value to determine which prop will be in front of the other prop.
Check out above instruction on how to change the scene to night time.
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How to Create a View behind a Window
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You can create view behind a window by replacing the “Window_Inside†with the image of anything you’d like, just like the community scene below.
Select “Window_Inside†from the Scene Manager>Go to Prop Composer>Sprite Editor >Import the image>Exit Prop Composer (in Stage Mode)>Enter Sprite Editor>Replace with new image. |
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How to Use Animated Effects
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Props that have an “Ani†logo in the thumbnail, are animated props.
Right-click the selected prop>Choose the desired action. Check out more tutorials: CrazyTalk Animator 2 Tutorial - iProp Action Menu and Sprite Library
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